I haven't seen a relic of old technology like a water chip for a long time. We learn survival and combat skills in order to go out into the world and have a chance of surviving and making things better. Our heritage stretches back to the days of the Texas Rangers. We Rangers hail from back east, what used to be called Nevada. It has potential, although I don't know that building out of the refuse of the past is the best way to construct the future. Well, Junktown's not really home, but it's an interesting city.
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He believes that the settlement shows promise should someone clean up the less than savory business of the town ( Gizmo, whom reminds him of a different "fat freak" that his father told him about from Las Vegas). Around 2162, he decided to stay at Junktown for a rest from his travels. That's why he studied the art of surviving and combat extensively. However, as a Ranger, his priority is to make things better, just like the Texas Rangers did. In appearance, he seems like any other wasteland explorer, with leather armor, a gas mask hanging around his neck, goggles to keep out sand and glare, a sand-colored cloak usable for camouflage and sun protection, completed by a double-barreled shotgun. He later signed on with the Desert Rangers and headed west towards the coast, as a member of a loose grouping of long-range Rangers explorers.
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Eventually, the range of his travels grew as far as the Gulf of Mexico in Texas. He always returned to his home, with news and goods. Tycho's wanderlust soon drove him to wander the desert with traders and explorers for several years. This community taught him a lot about desert survival, weapons training and other related topics. He comes from a small group of survivalists that avoided nuclear annihilation in the badlands of Nevada. Hailing from Nevada, Tycho is an expert on the wasteland and surviving within it. 2 Interactions with the player character.